Dev Blog 19: Bits, Bobs, Bugs and Warehouses
April Dev Blog! Our first interior level, animated characters, new assets, and a lot of bug fixing! Read on to find out more!
Do not forget to tell your friends about Space salvage and leave a review on the app lab page if you have not already!
If a once a month update is not enough for you, join our discord! We post weekly updates every Friday and you can chat to all the devs, make suggestions and get questions answered quickly.
First Interior Level
Cervantes
Animated Characters:
Pomeline
Characters will be animated on the home UI screen using Live2D meshes. Starting new quest lines will look even better as we work on more quality of life improvements!
New Art Assets:
The past few weeks have been full of exciting developments and improvements. We have some new assets we want to share with you below!!
Towers:
Warp Gate:
What’s to come!
From behind the scenes work to new content, we’ve been busy making some impactful changes
As we work hard to bring you the best gaming experience possible, our final chapter of the game is still undergoing. Keep a lookout for future Dev Blogs for exciting new content to come!
Meet the team!
We will also be at Gamayo (10th May) for those of you attending the event. Come say hi and meet the team!
