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Space Salvage Blog #7 : Tutorials – New Levels – Combat

It’s the April Dev Blog, and we are working hard on our early access release coming to you this year!
We’d like to give a big thank you to you all for giving us over 20k clicks and over 130k views on SideQuestVR! This is amazing! We have grown so much since the last month, and we couldn't have done it without you.

To help us out more, please leave a review on the app lab page!

Don't forget! To get the latest updates every Friday and even chat with the devs, join our discord!

Tutorials

Tutorials, tutorials, tutorials; either you love them or you hate them, but you got to have them!  However, we've created them to be a somewhat challenge while you learn and hone your skills. Currently, there are two types of tutorial missions, we have a racecourse to help you better learn to fly your pod while under pressure, and we have a tutorial to help you aim your laser better.

These tutorials are completely optional, but give them a go! We think you'll have a lot of fun with them. Below are some screenshots to showcase what you could be playing soon!

New Levels

For the early access, we are planning to have a total of 7 environments with story missions, tutorials and your everyday job as an SSC employee. Each environment will have a job for you to complete, achievements to gain and even secret missions that unlock when you complete the main objective, who knows!
Let's get a sneak peek at some levels! 

Merope

A beautiful and green environment to ease you into the world of Space Salvage. It is relaxing and gives a newly hired SSC employee the general gist of what their job involves.
Fly through and experience the surrounding environment, catch a glimpse of floating satellites and billboards to give you a better feel of what Space Salvage will involve.

Albali

When entering Albali, you should have a better handle of your pod and how to manoeuvre. Here is where things get a bit more tricky in the environment with the “Fast n loose” motel. Remember to check every nook and cranny for all the hidden pick-ups possible in this level. Fly through the dark and dingy motel to gather what you need for SSC and be careful…stay here for too long and something might come for you…

Combat

We have upped our game when it comes to combat. Hopefully you have reached the Scav pirate in the demo and as you have noticed, he is quite stationary and robotic with minimal movement but still packs quite a bit of damage. 

However, for the early access, we have created AI drones that will zip past you while taking shots at you! Don't let those pesky little drones get away, and shoot them down! These little buggers have a lot more personality and can easily be destroyed, but be careful when there is a swarm of them. SSC will not pay for any damages due to your negligence.

What’s to come!

More levels are being created, each with its own unique trait; with more environmental objects so not every environment feels the same. VFX are being updated to fit more to the game’s style, and we can not wait to show you everything! So look out for next month’s dev blog! 

If you want to give us more feedback, please feel free to leave a review in the app lab page, it would help us a lot! 

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