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Dev Blog 26: Showcase, UPDATES, Interviews

November devblog! Our game has been out for nearly a month, how have you found it so far?
This month, we talk about what updates we are pushing, what new updates we’re working on as well as more interviews!

Showcase

We were showcased in the “Next on quest – November 2023” Meta video! What an honour it is! If you could, please head on over and send your love to space salvage, it would help us out a lot!

Link: Next on Quest

UPDATES

We have heard you loud and clear from the discord feedback and from the reviews given on our store page!
Firstly though, we would like to thank you all for spending the time to give us feedback to make Space Salvage even better! Now let us get onto what’s been changed!

1.05 UPDATE

We know a lot of people have asked for the controls to be swapped around and we are working to push this as fast as we can. So do not worry! Your feedback has been heard and we will now give you the option to switch your controls. Pressing the options button will open up the options and give you the choice to switch. New profile creations will have the option straight away.

Another option we have added is allowing you to use the thumbsticks to control your pod instead of the virtual controls, to give you better ease of access if you need it!

If you want to give us some more feedback, why not leave a review or join our discord, we are all ears.

1.1 UPDATE

A little teaser into the next 1.1 update. New missions will be available with a little side story to boot! A company called Gumshine has been doing something dastardly towards the glowbugs! Will you be able to find out what they are doing? Will you be able to save them? Do you even want to save them? 

Unable to decide? Do not worry, these images and animations of the glowbugs might change your opinion!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Still unsure? Do not worry, here are some images of the Gumshine company, maybe their appealing branding will sway your opinions

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Gumshine also have some…questionable equipment. Is that… a mosquito?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Interviews

Did you catch our last interview with our VFX Artist? If not, head on over to our youtube or facebook to watch our last broadcast!

Our next interview has been set up with our Lead Programmer Corrin Wilson! It will be on the 6th December 19:00 GMT 
So if you want to know who did the majority of our coding, made our game smooth and want to ask him how? Then add it to your calendars folks!

What part of Space Salvage would you specifically like to know about for our next interview? Join our discord and let us know!